The count
LiveLive coverage · Rust server
RustyWageSlaves 2x Quads Offline Protection
Key points
- 0 of 300 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,257, the top 33% of all ranked servers.
- The current map has been up 25d 14h, since Friday 2 October, 15:36 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustyWageSlaves 2x Quads Offline Protection
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,257 today
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 12h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 15:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RustyWageSlaves 2x Quads Offline Protection?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 11 hours in.
How often does RustyWageSlaves 2x Quads Offline Protection wipe, and at what times?
The monthly force wipe is the only wipe RustyWageSlaves 2x Quads Offline Protection takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 25 days 14 hours. Its tags give wipes as monthly.
Lists and tags
Which operator is behind RustyWageSlaves 2x Quads Offline Protection?
No other server we track uses the rustywageslaves.com hostname RustyWageSlaves 2x Quads Offline Protection publishes.
Where does RustyWageSlaves 2x Quads Offline Protection appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustyWageSlaves 2x Quads Offline Protection fits: 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the tags listed for RustyWageSlaves 2x Quads Offline Protection signify?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which RustyWageSlaves 2x Quads Offline Protection publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RustyWageSlaves 2x Quads Offline Protection?
0 of RustyWageSlaves 2x Quads Offline Protection's 300 slots are filled right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.
What position does RustyWageSlaves 2x Quads Offline Protection hold among Rust servers?
Player hours over seven days put RustyWageSlaves 2x Quads Offline Protection at #7,257, in the top 33% of all ranked servers.
Rules and settings
Which settings and rules are in force on RustyWageSlaves 2x Quads Offline Protection?
The name says it: gathering runs at 2x on RustyWageSlaves 2x Quads Offline Protection. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustyWageSlaves 2x Quads Offline Protection?
RustyWageSlaves 2x Quads Offline Protection runs a game-generated procedural map: size 3,700, seed 585335201. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does RustyWageSlaves 2x Quads Offline Protection sit geographically?
There is no region from RustyWageSlaves 2x Quads Offline Protection. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 72.48.113.139:28015.
Is performance on RustyWageSlaves 2x Quads Offline Protection steady?
The average server fps was 110 over the last 48 hours; the lowest was 77. Buildings, deployables and everything else in the world added up to a maximum of 89,378 entities. Up to 2,881 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on RustyWageSlaves 2x Quads Offline Protection?
The setup on RustyWageSlaves 2x Quads Offline Protection is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustyWageSlaves 2x Quads Offline Protection up now, and how steady is its uptime?
Right now RustyWageSlaves 2x Quads Offline Protection is online. The uptime it reports puts the last restart at about 5 hours ago. It was online for 155 of 168 hours in the last 7 full days, or 92% of the time. Rust Live Stats has tracked it since 2 October 2026.
How to join
What is the way to connect to RustyWageSlaves 2x Quads Offline Protection?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.48.113.139:28015.