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44,769 players on Rust servers right now 11,658 servers online 3,058 with players on 104 fresh wipes in the last three hours My Local Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,530, the top 61% of all ranked servers.
  • The current map has been up 16d 16h, since Sunday 11 October, 08:48 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,530ranktop 61%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,530 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct11 Oct14 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
304 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
46 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Local Server?

At their busiest, its recent wipes averaged 1 players. 10 hours after the latest wipe, the crowd reached its peak.

When does My Local Server wipe?

Too few wipes are recorded for My Local Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 16 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Local Server show up in?

The Rust Live Stats lists that include My Local Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which My Local Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is My Local Server at the moment?

Last seen 16 days 7 hours ago, My Local Server is offline right now.

How does My Local Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, My Local Server is #13,530, placing it in the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on My Local Server?

No gather rate appears in the name My Local Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Local Server?

My Local Server uses a procedural map, which the game generates.

Server details

Where does My Local Server sit geographically?

No region is published by My Local Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 72.56.229.26:28015.

What Rust version is My Local Server on?

Rust network protocol 2634 and build 167398 on Windows is what My Local Server runs. Steam updates it for you, but your game needs the same protocol to join.

Does My Local Server stay online, and is it up right now?

As of now, My Local Server is offline; the last sighting was 16 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.

Getting on

What steps connect you to My Local Server?

Enter client.connect 72.56.229.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.