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102,807 players on Rust servers right now 11,892 servers online 3,961 with players on 356 fresh wipes in the last three hours Localists: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Localists

Offline Localists is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,656, the top 66% of all ranked servers.
  • The current map has been up 5d 5h, since Saturday 24 October, 13:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak 1
#14,656ranktop 66%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Localists

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,656 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
341 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
449 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
974 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
992 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
52 / 250

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Localists?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Localists wipe?

Too few wipes are recorded for Localists to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 5 hours.

Lists and tags

Which Rust Live Stats filters and lists does Localists show up in?

The Rust Live Stats lists that include Localists are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Localists signify?

These are the tags Localists makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169070 (Build): Build: 169070; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Localists right now?

Localists reads offline at the moment; the last sighting was 5 days 4 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does Localists sit in the server rankings?

On player hours for the past seven days, Localists sits at #14,656, inside the top 66% of ranked servers.

Map and rules

Which settings and rules are in force on Localists?

The name Localists carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Localists?

A procedural map, generated by the game, runs on Localists.

About the server

Which region is Localists hosted in?

No region is published by Localists. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 72.82.229.33:28015 is its address.

What version of Rust is running on Localists?

Rust network protocol 2635 and build 169070 on Windows is what Localists runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Localists up now, and how steady is its uptime?

Localists is currently offline, with its last appearance 5 days 4 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 October 2026.

Getting on

What steps connect you to Localists?

Enter client.connect 72.82.229.33:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs169070
Build Build: 169070.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.