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71,129 players on Rust servers right now 11,757 servers online 3,435 with players on 212 fresh wipes in the last three hours Private Duo - Tailscale: 3 players (offline) Updated every five minutes

Live coverage · Rust server

Private Duo - Tailscale

Offline Private Duo - Tailscale is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 3 of 3 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,035, the top 50% of all ranked servers.
  • The current map has been up 25d 19h, since Sunday 4 October, 03:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 3 players

3/ 3players now 100% full
07-day averagepeak –
#11,035ranktop 50%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private Duo - Tailscale

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,035 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
173 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
535 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
29 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
619 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
523 / 625

Quick answers

from the figures on this page

Wipe schedule

When does Private Duo - Tailscale wipe?

The record holds too few of Private Duo - Tailscale's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 19 hours.

Tags and categories

Where does Private Duo - Tailscale appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Private Duo - Tailscale are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private Duo - Tailscale?

gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): Region code: none set: that is the tag list Private Duo - Tailscale publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Private Duo - Tailscale right now?

Last seen 18 days 2 hours ago, Private Duo - Tailscale is offline right now.

What position does Private Duo - Tailscale hold among Rust servers?

On player hours for the past seven days, Private Duo - Tailscale sits at #11,035, inside the top 50% of ranked servers.

Rules and settings

Which settings and rules are in force on Private Duo - Tailscale?

No gather rate appears in the name Private Duo - Tailscale. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Private Duo - Tailscale?

Size 3,000, seed 177013: that is the procedural map the game generates for Private Duo - Tailscale. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Private Duo - Tailscale hosted in?

No region is published by Private Duo - Tailscale. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 73.127.59.246:28015.

What Rust version is Private Duo - Tailscale on?

The setup on Private Duo - Tailscale is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Private Duo - Tailscale stay online, and is it up right now?

As of now, Private Duo - Tailscale is offline; the last sighting was 18 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.

How to join

What steps connect you to Private Duo - Tailscale?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.127.59.246:28015.

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.