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32,056 players on Rust servers right now 11,618 servers online 2,785 with players on 68 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,232, the top 71% of all ranked servers.
  • The current map has been up 53d 5h, since Saturday 5 September, 23:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,232ranktop 71%
53d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,232 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
154 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
127 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
43 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 53 days 5 hours.

Lists and tags

Where does My Rust server | Powered by AMP appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Rust server | Powered by AMP fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for My Rust server | Powered by AMP signify?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list My Rust server | Powered by AMP publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is My Rust server | Powered by AMP at the moment?

My Rust server | Powered by AMP is not online at the moment, having last been seen 33 days 21 hours ago.

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Ranked by seven-day player hours, My Rust server | Powered by AMP is #16,232, placing it in the top 71% of ranked servers.

Settings and map

What rules does My Rust server | Powered by AMP enforce, and which settings does it use?

No gather rate appears in the name My Rust server | Powered by AMP. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game itself.

Server facts

What location is My Rust server | Powered by AMP in?

There is no region from My Rust server | Powered by AMP. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 73.158.111.196:28017.

What version of Rust is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP operates on Linux with Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Rust server | Powered by AMP, and is it online at the moment?

At the time of this update, My Rust server | Powered by AMP is down, last seen 33 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto My Rust server | Powered by AMP?

Enter client.connect 73.158.111.196:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.