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43,200 players on Rust servers right now 11,655 servers online 2,897 with players on 105 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,028, the top 60% of all ranked servers.
  • The current map has been up 19d 7h, since Saturday 10 October, 20:14 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,028ranktop 60%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,028 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
87 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
230 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
278 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
274 / 275

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

How often does My Server Name wipe, and at what times?

My Server Name's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 7 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Server Name carry?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list My Server Name publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on My Server Name right now?

Last seen 16 days ago, My Server Name is offline right now.

How does My Server Name compare with other Rust servers in the rankings?

On player hours for the past seven days, My Server Name sits at #13,028, inside the top 60% of ranked servers.

Map and rules

Which settings and rules are in force on My Server Name?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

What location is My Server Name in?

No region is published by My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 73.241.93.215:28015.

What Rust version is My Server Name on?

The setup on My Server Name is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Server Name stay online, and is it up right now?

My Server Name is currently offline, with its last appearance 16 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.

Getting on

How do you get onto My Server Name?

Enter client.connect 73.241.93.215:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.