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82,963 players on Rust servers right now 11,808 servers online 3,624 with players on 312 fresh wipes in the last three hours Kevin's Private Rust: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Kevin's Private Rust

Offline Kevin's Private Rust is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,828, the top 60% of all ranked servers.
  • The current map has been up 42d 0h, since Thursday 17 September, 21:28 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,828ranktop 60%
42d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Kevin's Private Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,828 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
188 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
253 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
681 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
39 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
768 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
636 / 725

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Kevin's Private Rust?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Kevin's Private Rust wipe?

Kevin's Private Rust's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 42 days have passed since this world was generated.

Tags and categories

Where does Kevin's Private Rust appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Kevin's Private Rust fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Kevin's Private Rust signify?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Kevin's Private Rust publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Kevin's Private Rust?

Kevin's Private Rust is not online at the moment, having last been seen 27 days 20 hours ago.

How does Kevin's Private Rust compare with other Rust servers in the rankings?

Player hours over seven days put Kevin's Private Rust at #13,828, in the top 60% of all ranked servers.

Map and rules

Which settings and rules are in force on Kevin's Private Rust?

No gather rate appears in the name Kevin's Private Rust. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on Kevin's Private Rust?

Kevin's Private Rust uses a procedural map, which the game generates.

Server facts

What location is Kevin's Private Rust in?

No region is published by Kevin's Private Rust. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 73.242.193.162:28015.

What Rust version is Kevin's Private Rust on?

The setup on Kevin's Private Rust is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Kevin's Private Rust stay online, and is it up right now?

As of now, Kevin's Private Rust is offline; the last sighting was 27 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 September 2026.

Getting on

What steps connect you to Kevin's Private Rust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.242.193.162:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.