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57,218 players on Rust servers right now 11,715 servers online 3,311 with players on 174 fresh wipes in the last three hours ZombieNET: 0 players on now Updated every five minutes

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ZombieNET

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 11d 15h, since Saturday 17 October, 19:34 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,338ranktop 69%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ZombieNET

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
141 / 200

Quick answers

from the figures on this page

Wipe schedule

When does ZombieNET wipe?

Too few wipes are recorded for ZombieNET to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 11 days 15 hours have passed since this world was generated.

Lists and tags

Where does ZombieNET appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ZombieNET are Live Rust community servers and Rust zombie servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on ZombieNET carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which ZombieNET publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on ZombieNET right now?

ZombieNET is carrying 0 players at the moment, with 500 slots in total. Averaged over seven days: 0 players.

How does ZombieNET compare with other Rust servers in the rankings?

Player hours over seven days put ZombieNET at #15,338, in the top 69% of all ranked servers.

Settings and map

What settings and rules does ZombieNET run?

The name ZombieNET carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on ZombieNET?

A procedural map of 4,500 with seed 1337, generated by the game, runs on ZombieNET. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is ZombieNET hosted in?

There is no region from ZombieNET. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 74.110.198.225:28015 is its address.

Is performance on ZombieNET steady?

It never went below 110 server fps in the last 48 hours, averaging 129. It supported up to 121,087 entities, covering buildings, deployables and all other objects. Up to 6,476 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on ZombieNET?

ZombieNET operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Does ZombieNET stay online, and is it up right now?

At the time of this update, ZombieNET is live. The uptime it reports puts the last restart at about 11 days 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 17 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto ZombieNET?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 74.110.198.225:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.