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32,585 players on Rust servers right now 11,628 servers online 2,817 with players on 70 fresh wipes in the last three hours Dead Island Rust: 0 players on now Updated every five minutes

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Dead Island Rust

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,564, the top 47% of all ranked servers.
  • The current map has been up 3d 8h, since Sunday 25 October, 21:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#10,564ranktop 47%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Dead Island Rust

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,564 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
4.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
8.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
9.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
10.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
152 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
66 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Dead Island Rust?

At their busiest, its recent wipes averaged 1 players. 14 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

On what timetable does Dead Island Rust wipe?

No next wipe can be predicted for Dead Island Rust, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 8 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Dead Island Rust show up in?

On Rust Live Stats, Dead Island Rust is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Dead Island Rust signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which Dead Island Rust publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Dead Island Rust right now?

0 of Dead Island Rust's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 08:00 UTC, at 1 players on average.

What position does Dead Island Rust hold among Rust servers?

Ranked by seven-day player hours, Dead Island Rust is #10,564, placing it in the top 47% of ranked servers.

Settings and map

What rules does Dead Island Rust enforce, and which settings does it use?

Nothing in the name of Dead Island Rust states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Dead Island Rust?

Dead Island Rust runs a game-generated procedural map: size 3,500, seed 799999999. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Dead Island Rust hosted in?

Nothing on Dead Island Rust states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 74.208.108.126:28015.

Is performance on Dead Island Rust steady?

The average server fps was 158 over the last 48 hours; the lowest was 102. Buildings, deployables and everything else in the world added up to a maximum of 65,674 entities. Up to 2,434 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Dead Island Rust?

Rust network protocol 2635 and build 168909 on Linux is what Dead Island Rust runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Dead Island Rust, and is it online at the moment?

At the time of this update, Dead Island Rust is live. Based on the uptime it reports, the last restart was about 2 days 16 hours ago. It was online for 111 of 168 hours in the last 7 full days, or 66% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto Dead Island Rust?

Enter client.connect 74.208.108.126:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.