The count
LiveLive coverage · Rust server
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,229, the top 37% of all ranked servers.
- The current map has been up 26d 0h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,229 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 9d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:42 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 8 hours after it.
On what timetable does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe?
Once a month is all [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days. The tags carry a monthly wipe schedule.
Lists and tags
Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] fits: 10x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x it appears on the server list.
What do the tags listed for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] signify?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at the moment?
0 of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]'s 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.
What position does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hold among Rust servers?
Player hours over seven days put [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #8,229, in the top 37% of all ranked servers.
Rules and settings
What settings and rules does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run?
Gather rates on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] are 10x, as its name states. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] in?
There is no region tag on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]; its name still points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 74.208.23.165:28045.
Is performance on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] steady?
The average server fps was 10 over the last 48 hours; the lowest was 10. Entity count reached 152,567: buildings, deployables and the rest of the world. Memory use peaked at 4,366 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
The setup on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], and is it online at the moment?
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is up and running at this moment. The uptime it reports puts the last restart at about 6 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Enter client.connect 74.208.23.165:28045 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://web.fluxer.app/invite/LTRumBFX.