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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
38,205 players on Rust servers right now 11,684 servers online 2,919 with players on 95 fresh wipes in the last three hours Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dev Server

Offline Dev Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,419, the top 64% of all ranked servers.
  • The current map has been up 27d 5h, since Thursday 1 October, 20:35 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,419ranktop 64%
27d agolast wipeno schedule published
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 16h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 16h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
168 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
17 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Dev Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Dev Server wipe?

Once a month is all Dev Server wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 5 hours.

Tags and filters

Where does Dev Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Dev Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Dev Server carry?

These are the tags Dev Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Dev Server at the moment?

Dev Server is not online at the moment, having last been seen 22 days 23 hours ago.

What position does Dev Server hold among Rust servers?

Player hours over seven days put Dev Server at #14,419, in the top 64% of all ranked servers.

Rules and settings

What settings and rules does Dev Server run?

Nothing in the name of Dev Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.

Which map is in use on Dev Server?

The map on Dev Server is procedural, made by the game itself.

Server details

What location is Dev Server in?

There is no region from Dev Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 74.214.41.35:28020.

What version of Rust is running on Dev Server?

Dev Server operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Dev Server up now, and how steady is its uptime?

Dev Server is currently offline, with its last appearance 22 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 27 September 2026.

Connecting

How do you get onto Dev Server?

Enter client.connect 74.214.41.35:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.