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48,587 players on Rust servers right now 11,721 servers online 3,224 with players on 110 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 12d 5h, since Friday 16 October, 18:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,349ranktop 69%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
250 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
183 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
53 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 5 hours.

Tags and categories

Where does My Rust server | Powered by AMP appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Rust server | Powered by AMP are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for My Rust server | Powered by AMP signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which My Rust server | Powered by AMP publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on My Rust server | Powered by AMP?

Last seen 5 days 16 hours ago, My Rust server | Powered by AMP is offline right now. Averaged over seven days: 0 players.

What position does My Rust server | Powered by AMP hold among Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #15,349, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game itself.

Server details

Where does My Rust server | Powered by AMP sit geographically?

Nothing on My Rust server | Powered by AMP states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 74.244.155.180:28015.

What version of Rust is running on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. Steam updates it for you, but your game needs the same protocol to join.

Does My Rust server | Powered by AMP stay online, and is it up right now?

At the time of this update, My Rust server | Powered by AMP is down, last seen 5 days 16 hours ago. 32 of 168 hours were online in the last 7 full days, giving 19% uptime. On 21 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to My Rust server | Powered by AMP?

Enter client.connect 74.244.155.180:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.