The count
LiveLive coverage · Rust server
[QC] WILL 2026 PVE
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,833, the top 26% of all ranked servers.
- The current map has been up 17h, since Tuesday 27 October, 20:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [QC] WILL 2026 PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,833 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 19:17 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 19:51 UTC FW
- Peak
- 2
- Crowd
- halved by day 11
- Lasted
- 26 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 23:14 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [QC] WILL 2026 PVE?
The average peak across its recent wipes is 2 players. 4 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 11.
On what timetable does [QC] WILL 2026 PVE wipe?
[QC] WILL 2026 PVE wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 17 hours.
Tags and filters
Where does [QC] WILL 2026 PVE appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [QC] WILL 2026 PVE fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on [QC] WILL 2026 PVE?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [QC] WILL 2026 PVE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on [QC] WILL 2026 PVE right now?
0 of [QC] WILL 2026 PVE's 50 slots are filled right now. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 23:00 UTC drew the most players, 1 on average.
How does [QC] WILL 2026 PVE compare with other Rust servers in the rankings?
On player hours for the past seven days, [QC] WILL 2026 PVE sits at #5,833, inside the top 26% of ranked servers.
Map and rules
What settings and rules does [QC] WILL 2026 PVE run?
No gather rate appears in the name [QC] WILL 2026 PVE. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [QC] WILL 2026 PVE?
A procedural map of 5,000 with seed 753808557, generated by the game, runs on [QC] WILL 2026 PVE. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Where does [QC] WILL 2026 PVE sit geographically?
There is no region from [QC] WILL 2026 PVE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 75.154.161.94:28015 is its address.
Is performance on [QC] WILL 2026 PVE steady?
Server fps averaged 101 over the last 48 hours, with a low of 16. Entity count reached 152,002: buildings, deployables and the rest of the world. Memory use peaked at 5,360 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [QC] WILL 2026 PVE?
Rust network protocol 2635 and build 168909 on Windows is what [QC] WILL 2026 PVE runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [QC] WILL 2026 PVE, and is it online at the moment?
At the time of this update, [QC] WILL 2026 PVE is live. Based on the uptime it reports, the last restart was about 12 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto [QC] WILL 2026 PVE?
Enter client.connect 75.154.161.94:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.