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45,091 players on Rust servers right now 11,692 servers online 3,130 with players on 101 fresh wipes in the last three hours TESTHC: 0 players on now Updated every five minutes

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TESTHC

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 17d 2h, since Sunday 11 October, 22:37 UTC.
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quad moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,349ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TESTHC

Players

AveragePeak
0123405:0013:0021:0006:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

When does TESTHC wipe?

Too few wipes are recorded for TESTHC to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 2 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does TESTHC show up in?

The Rust Live Stats lists that include TESTHC are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.

What meaning do the tags on TESTHC carry?

These are the tags TESTHC makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): Team cap: 4; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on TESTHC?

0 of TESTHC's 50 slots are filled right now. The seven-day average for this server is 0 players.

How does TESTHC compare with other Rust servers in the rankings?

Player hours over seven days put TESTHC at #15,349, in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #624.

Map and rules

What settings and rules does TESTHC run?

The name TESTHC carries no gather rate. quad sets the cap: 4 players per group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is TESTHC in?

No region is published by TESTHC. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 75.175.131.244:28025.

What Rust version is TESTHC on?

TESTHC operates on Linux with Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

Is TESTHC up now, and how steady is its uptime?

Right now TESTHC is online. 23 of 24 hours were online in the last 1 full day, giving 96% uptime. Rust Live Stats has tracked it since 27 October 2026.

How to join

How do you get onto TESTHC?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 75.175.131.244:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts4
Group limit Team cap: 4.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.