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94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 162 fresh wipes in the last three hours EKARD's Private Lab: 1 players (offline) Updated every five minutes

Live coverage · Rust server

EKARD's Private Lab

Offline EKARD's Private Lab is not on the server list right now. The figures below are from when it was last seen, 9h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #6,713, the top 30% of all ranked servers.
  • The current map has been up 6d 12h, since Wednesday 21 October, 06:48 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#6,713ranktop 30%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on EKARD's Private Lab

Players

AveragePeak
00.250.50.75100:0002:0003:0006:0007:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,713 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
802 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
118 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
459 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
282 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
214 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on EKARD's Private Lab?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

How often does EKARD's Private Lab wipe, and at what times?

The record holds too few of EKARD's Private Lab's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 12 hours.

Lists and tags

Which Rust Live Stats filters and lists does EKARD's Private Lab show up in?

On Rust Live Stats, EKARD's Private Lab is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for EKARD's Private Lab signify?

These are the tags EKARD's Private Lab makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on EKARD's Private Lab?

EKARD's Private Lab is not online at the moment, having last been seen 9 hours ago. Peak over the past week: 1. Average: 1 players. Peak hour over 48 hours: 03:00 UTC, at 1 players on average.

How does EKARD's Private Lab compare with other Rust servers in the rankings?

On player hours for the past seven days, EKARD's Private Lab sits at #6,713, inside the top 30% of ranked servers.

Rules and settings

Which settings and rules are in force on EKARD's Private Lab?

Nothing in the name of EKARD's Private Lab states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on EKARD's Private Lab?

EKARD's Private Lab uses a procedural map, which the game generates.

About the server

What location is EKARD's Private Lab in?

Nothing on EKARD's Private Lab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 75.71.27.58:28015.

What Rust version is EKARD's Private Lab on?

EKARD's Private Lab operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does EKARD's Private Lab stay online, and is it up right now?

EKARD's Private Lab is currently offline, with its last appearance 9 hours ago. 12 of 168 hours were online in the last 7 full days, giving 7% uptime. Rust Live Stats has tracked it since 19 October 2026.

Connecting

What steps connect you to EKARD's Private Lab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 75.71.27.58:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.