The count
LiveLive coverage · EU
HUMANLINK x2 | FR | Familial
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,396, the top 69% of all ranked servers, and #2586 in EU.
- The current map has been up 48d 14h, since Wednesday 9 September, 19:30 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HUMANLINK x2 | FR | Familial
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,396 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 9h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does HUMANLINK x2 | FR | Familial wipe, and at what times?
The next wipe on HUMANLINK x2 | FR | Familial is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 48 days 14 hours. Its tags give wipes as monthly.
Lists and tags
Where does HUMANLINK x2 | FR | Familial appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists HUMANLINK x2 | FR | Familial fits: 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
What meaning do the tags on HUMANLINK x2 | FR | Familial carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts3 (Group limit): Team cap: 3; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list HUMANLINK x2 | FR | Familial publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on HUMANLINK x2 | FR | Familial?
0 of HUMANLINK x2 | FR | Familial's 10 slots are filled right now. Averaged over seven days: 0 players.
Where does HUMANLINK x2 | FR | Familial sit in the server rankings?
HUMANLINK x2 | FR | Familial is #2,586 in Europe on the past week's player hours, and #15,396 overall in the top 69% of ranked servers. The server sits at #528 among trio servers.
Rules and settings
What settings and rules does HUMANLINK x2 | FR | Familial run?
The name says it: gathering runs at 2x on HUMANLINK x2 | FR | Familial. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial runs a game-generated procedural map: size 2,500, seed 1699737463. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is HUMANLINK x2 | FR | Familial in?
Its EU tag places HUMANLINK x2 | FR | Familial in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 76.13.46.25:28115.
How well does HUMANLINK x2 | FR | Familial perform?
It never went below 2 server fps in the last 48 hours, averaging 33. It supported up to 31,908 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,901 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is HUMANLINK x2 | FR | Familial on?
The setup on HUMANLINK x2 | FR | Familial is Rust network protocol 2633 and build 163493 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does HUMANLINK x2 | FR | Familial stay online, and is it up right now?
HUMANLINK x2 | FR | Familial is up and running at this moment. Based on the uptime it reports, the last restart was about 4 days 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto HUMANLINK x2 | FR | Familial?
Enter client.connect 76.13.46.25:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.