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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 108 fresh wipes in the last three hours Rust Dev Testing: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Dev Testing

Offline Rust Dev Testing is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,978, the top 58% of all ranked servers.
  • The current map has been up 15d 15h, since Tuesday 13 October, 02:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#12,978ranktop 58%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Dev Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,978 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Dev Testing wipe, and at what times?

Rust Dev Testing's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 15 hours.

Lists and tags

Where does Rust Dev Testing appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Dev Testing is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Dev Testing?

These are the tags Rust Dev Testing makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Rust Dev Testing right now?

Last seen 6 days 21 hours ago, Rust Dev Testing is offline right now. Averaged across seven days, 1 players; the peak was 1.

What position does Rust Dev Testing hold among Rust servers?

Player hours over seven days put Rust Dev Testing at #12,978, in the top 58% of all ranked servers.

Rules and settings

Which settings and rules are in force on Rust Dev Testing?

Nothing in the name of Rust Dev Testing states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is in use on Rust Dev Testing?

Rust Dev Testing uses a procedural map, which the game generates.

About the server

Where does Rust Dev Testing sit geographically?

Nothing on Rust Dev Testing states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 76.131.4.215:28015.

What Rust version is Rust Dev Testing on?

Rust Dev Testing operates on Windows with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Dev Testing up now, and how steady is its uptime?

Rust Dev Testing is currently offline, with its last appearance 6 days 21 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. The first sighting by Rust Live Stats was on 13 October 2026.

Getting on

What is the way to connect to Rust Dev Testing?

Enter client.connect 76.131.4.215:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.