The count
LiveLive coverage · Rust server
Cyclops Monthly Server {US}
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #3,256, the top 15% of all ranked servers.
- The current map has been up 27d 14h, since Thursday 1 October, 17:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cyclops Monthly Server {US}
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,256 today
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Cyclops Monthly Server {US} wipe, and at what times?
The record holds too few of Cyclops Monthly Server {US}'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 14 hours.
Tags and categories
Where does Cyclops Monthly Server {US} appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Cyclops Monthly Server {US} fits: Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Cyclops Monthly Server {US} carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which Cyclops Monthly Server {US} publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Cyclops Monthly Server {US} at the moment?
0 of Cyclops Monthly Server {US}'s 50 slots are filled right now. Peak over the past week: 2. Average: 1 players. Peak hour over 48 hours: 08:00 UTC, at 2 players on average.
How does Cyclops Monthly Server {US} compare with other Rust servers in the rankings?
Player hours over seven days put Cyclops Monthly Server {US} at #3,256, in the top 15% of all ranked servers.
Map and rules
What rules does Cyclops Monthly Server {US} enforce, and which settings does it use?
The name Cyclops Monthly Server {US} carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Cyclops Monthly Server {US}?
Size 4,250, seed 481893192: that is the procedural map the game generates for Cyclops Monthly Server {US}. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does Cyclops Monthly Server {US} sit geographically?
No region tag is published, though the name of Cyclops Monthly Server {US} points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 76.133.206.131:28015.
Is performance on Cyclops Monthly Server {US} steady?
It never went below 21 server fps in the last 48 hours, averaging 62. Entity count reached 229,455: buildings, deployables and the rest of the world. Up to 6,027 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Cyclops Monthly Server {US} on?
Cyclops Monthly Server {US} operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does Cyclops Monthly Server {US} stay online, and is it up right now?
At the time of this update, Cyclops Monthly Server {US} is live. Based on the uptime it reports, the last restart was about 16 hours ago. 164 of 168 hours were online in the last 7 full days, giving 98% uptime. The first sighting by Rust Live Stats was on 15 October 2026.
Connecting
What steps connect you to Cyclops Monthly Server {US}?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.133.206.131:28015.