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37,519 players on Rust servers right now 11,628 servers online 2,946 with players on 101 fresh wipes in the last three hours Kevin Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Kevin Server

Offline Kevin Server is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,306, the top 46% of all ranked servers.
  • The current map has been up 3d 23h, since Saturday 24 October, 07:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#10,306ranktop 46%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Kevin Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,306 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct24 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
300 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
19 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
188 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
99 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
25 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Kevin Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Kevin Server wipe?

Too few wipes are recorded for Kevin Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 23 hours have passed since this world was generated.

Tags and filters

Where does Kevin Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Kevin Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Kevin Server?

These are the tags Kevin Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Kevin Server right now?

Kevin Server is not online at the moment, having last been seen 2 days 22 hours ago. Averaged across seven days, 1 players; the peak was 1.

Where does Kevin Server sit in the server rankings?

Player hours over seven days put Kevin Server at #10,306, in the top 46% of all ranked servers.

Rules and settings

What settings and rules does Kevin Server run?

Nothing in the name of Kevin Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on Kevin Server?

The map on Kevin Server is procedural, made by the game itself.

Server details

What location is Kevin Server in?

Nothing on Kevin Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 76.152.69.15:28015 is its address.

What Rust version is Kevin Server on?

Kevin Server operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Kevin Server up now, and how steady is its uptime?

Kevin Server is currently offline, with its last appearance 2 days 22 hours ago. 4 of 168 hours were online in the last 7 full days, giving 2% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Kevin Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.152.69.15:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.