Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
96,643 players on Rust servers right now 11,876 servers online 4,105 with players on 151 fresh wipes in the last three hours raid-lab (staging): 0 players (offline) Updated every five minutes

Live coverage · Rust server

raid-lab (staging)

Offline raid-lab (staging) is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,905, the top 71% of all ranked servers.
  • The current map has been up 28d 13h, since Tuesday 29 September, 04:27 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#16,905ranktop 71%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on raid-lab (staging)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,905 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
823 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
58 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
134 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
524 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
315 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
240 / 325

Quick answers

from the figures on this page

Wipe days

On what timetable does raid-lab (staging) wipe?

raid-lab (staging)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 28 days 13 hours.

Tags and filters

Which Rust Live Stats filters and lists does raid-lab (staging) show up in?

The Rust Live Stats lists that include raid-lab (staging) are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for raid-lab (staging) signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166133 (Build): This server runs game build 166133; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which raid-lab (staging) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on raid-lab (staging) right now?

raid-lab (staging) reads offline at the moment; the last sighting was 28 days 12 hours ago.

Where does raid-lab (staging) sit in the server rankings?

Ranked by seven-day player hours, raid-lab (staging) is #16,905, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does raid-lab (staging) run?

The name raid-lab (staging) carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for raid-lab (staging)?

raid-lab (staging) uses a procedural map, which the game generates.

Server facts

Which region is raid-lab (staging) hosted in?

Nothing on raid-lab (staging) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 76.167.220.185:28015 is its address.

What version of Rust is running on raid-lab (staging)?

Rust network protocol 2634 and build 166133 on Windows is what raid-lab (staging) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is raid-lab (staging) up now, and how steady is its uptime?

raid-lab (staging) is currently offline, with its last appearance 28 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

Connecting

How do you get onto raid-lab (staging)?

Enter client.connect 76.167.220.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166133,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166133
Build This server runs game build 166133.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.