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65,102 players on Rust servers right now 11,696 servers online 3,491 with players on 114 fresh wipes in the last three hours Hesitancy Waits (Local Edition): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hesitancy Waits (Local Edition)

Offline Hesitancy Waits (Local Edition) is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,949, the top 72% of all ranked servers.
  • The current map has been up 33d 16h, since Thursday 24 September, 19:30 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,949ranktop 72%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Hesitancy Waits (Local Edition)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,949 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
674 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
406 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
45 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
49 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
173 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
101 / 125

Quick answers

from the figures on this page

Wipe days

When does Hesitancy Waits (Local Edition) wipe?

Too few wipes are recorded for Hesitancy Waits (Local Edition) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 33 days 16 hours.

Tags and categories

Where does Hesitancy Waits (Local Edition) appear in Rust Live Stats lists and filters?

On Rust Live Stats, Hesitancy Waits (Local Edition) is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Hesitancy Waits (Local Edition)?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs165756 (Build): The game build is 165756; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Hesitancy Waits (Local Edition) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Hesitancy Waits (Local Edition) at the moment?

Hesitancy Waits (Local Edition) is not online at the moment, having last been seen 31 days 3 hours ago.

What position does Hesitancy Waits (Local Edition) hold among Rust servers?

Ranked by seven-day player hours, Hesitancy Waits (Local Edition) is #16,949, placing it in the top 72% of ranked servers.

Settings and map

What settings and rules does Hesitancy Waits (Local Edition) run?

Nothing in the name of Hesitancy Waits (Local Edition) states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

About the server

Where does Hesitancy Waits (Local Edition) sit geographically?

There is no region from Hesitancy Waits (Local Edition). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 76.174.84.112:28015.

What version of Rust is running on Hesitancy Waits (Local Edition)?

Hesitancy Waits (Local Edition) operates on Windows with Rust network protocol 2634 and build 165756. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Hesitancy Waits (Local Edition), and is it online at the moment?

As of now, Hesitancy Waits (Local Edition) is offline; the last sighting was 31 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 September 2026.

Connecting

What steps connect you to Hesitancy Waits (Local Edition)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.174.84.112:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165756,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs165756
Build The game build is 165756.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.