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43,541 players on Rust servers right now 11,644 servers online 3,049 with players on 97 fresh wipes in the last three hours Private Test Server|Mostly offline: 2 players (offline) Updated every five minutes

Live coverage · Rust server

Private Test Server|Mostly offline

Offline Private Test Server|Mostly offline is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 2 of 10 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,763.
  • The current map has been up 47d 10h, since Friday 11 September, 21:59 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 10 players

2/ 10players now 20% full
07-day averagepeak –
#11,763rankno region published
47d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private Test Server|Mostly offline

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,763 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
283 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
255 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
125 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does Private Test Server|Mostly offline wipe?

Too few wipes are recorded for Private Test Server|Mostly offline to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 47 days 10 hours.

Tags and filters

Where does Private Test Server|Mostly offline appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Private Test Server|Mostly offline fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Private Test Server|Mostly offline signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Private Test Server|Mostly offline publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Private Test Server|Mostly offline right now?

Private Test Server|Mostly offline reads offline at the moment; the last sighting was 40 days 6 hours ago.

How does Private Test Server|Mostly offline compare with other Rust servers in the rankings?

Player hours over seven days put Private Test Server|Mostly offline at #11,763, in the top – of all ranked servers.

Settings and map

What rules does Private Test Server|Mostly offline enforce, and which settings does it use?

Nothing in the name of Private Test Server|Mostly offline states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on Private Test Server|Mostly offline?

The map on Private Test Server|Mostly offline is procedural, made by the game itself.

Server facts

What location is Private Test Server|Mostly offline in?

Nothing on Private Test Server|Mostly offline states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 76.190.236.79:28015.

What version of Rust is running on Private Test Server|Mostly offline?

Rust network protocol 2633 and build 164530 on Windows is what Private Test Server|Mostly offline runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Private Test Server|Mostly offline up now, and how steady is its uptime?

As of now, Private Test Server|Mostly offline is offline; the last sighting was 40 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Private Test Server|Mostly offline?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.190.236.79:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.