The count
Live coverage · Rust server
Private Test Server|Mostly offline
Offline Private Test Server|Mostly offline is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 2 of 10 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #11,763.
- The current map has been up 47d 10h, since Friday 11 September, 21:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Private Test Server|Mostly offline
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,763 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Private Test Server|Mostly offline wipe?
Too few wipes are recorded for Private Test Server|Mostly offline to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 47 days 10 hours.
Tags and filters
Where does Private Test Server|Mostly offline appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Private Test Server|Mostly offline fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Private Test Server|Mostly offline signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Private Test Server|Mostly offline publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Private Test Server|Mostly offline right now?
Private Test Server|Mostly offline reads offline at the moment; the last sighting was 40 days 6 hours ago.
How does Private Test Server|Mostly offline compare with other Rust servers in the rankings?
Player hours over seven days put Private Test Server|Mostly offline at #11,763, in the top – of all ranked servers.
Settings and map
What rules does Private Test Server|Mostly offline enforce, and which settings does it use?
Nothing in the name of Private Test Server|Mostly offline states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on Private Test Server|Mostly offline?
The map on Private Test Server|Mostly offline is procedural, made by the game itself.
Server facts
What location is Private Test Server|Mostly offline in?
Nothing on Private Test Server|Mostly offline states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 76.190.236.79:28015.
What version of Rust is running on Private Test Server|Mostly offline?
Rust network protocol 2633 and build 164530 on Windows is what Private Test Server|Mostly offline runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Private Test Server|Mostly offline up now, and how steady is its uptime?
As of now, Private Test Server|Mostly offline is offline; the last sighting was 40 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Private Test Server|Mostly offline?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.190.236.79:28015.