The count
LiveLive coverage · Rust server
Atlantis 2.0 (US-East, Testing)
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 19d 22h, since Friday 9 October, 00:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Atlantis 2.0 (US-East, Testing)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 9 October 2026, 00:52 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 14 September 2026, 23:46 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 24 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Atlantis 2.0 (US-East, Testing)?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does Atlantis 2.0 (US-East, Testing) wipe?
Too few wipes are recorded for Atlantis 2.0 (US-East, Testing) to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 19 days 22 hours.
Tags and filters
Which Rust Live Stats filters and lists does Atlantis 2.0 (US-East, Testing) show up in?
These are the Rust Live Stats lists Atlantis 2.0 (US-East, Testing) fits: Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Atlantis 2.0 (US-East, Testing) carry?
These are the tags Atlantis 2.0 (US-East, Testing) makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Atlantis 2.0 (US-East, Testing)?
Live now: 0 players on Atlantis 2.0 (US-East, Testing), out of 5 slots. The seven-day average for this server is 0 players.
How does Atlantis 2.0 (US-East, Testing) compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Atlantis 2.0 (US-East, Testing) is #15,344, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does Atlantis 2.0 (US-East, Testing) run?
Nothing in the name of Atlantis 2.0 (US-East, Testing) states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Atlantis 2.0 (US-East, Testing)?
A procedural map of 3,000 with seed 6645, generated by the game, runs on Atlantis 2.0 (US-East, Testing). Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is Atlantis 2.0 (US-East, Testing) hosted in?
The name points to North America even though Atlantis 2.0 (US-East, Testing) publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 76.26.69.18:28025.
Is performance on Atlantis 2.0 (US-East, Testing) steady?
The average server fps was 217 over the last 48 hours; the lowest was 173. Buildings, deployables and everything else in the world added up to a maximum of 45,971 entities. Up to 3,866 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Atlantis 2.0 (US-East, Testing) on?
The setup on Atlantis 2.0 (US-East, Testing) is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Atlantis 2.0 (US-East, Testing), and is it online at the moment?
At the time of this update, Atlantis 2.0 (US-East, Testing) is live. About 28 minutes ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Atlantis 2.0 (US-East, Testing)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.26.69.18:28025.