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65,961 players on Rust servers right now 11,791 servers online 3,606 with players on 126 fresh wipes in the last three hours Cave Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Cave Test Server

Offline Cave Test Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,168, the top 46% of all ranked servers.
  • It resets its world every few hours: 9 new worlds this week, none of them a wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#10,168ranktop 46%
resetsno wipes9 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Cave Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,168 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 127 on average
19 / 300
EU Hub 01
EU · groups of 1000+ · 23 on average
27 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
2 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
0 / 300

Quick answers

from the figures on this page

Wipe days

On what timetable does Cave Test Server wipe?

A new world comes every few hours on Cave Test Server, which means resets rather than wipes and no schedule to follow.

Tags and categories

Which Rust Live Stats filters and lists does Cave Test Server show up in?

The Rust Live Stats lists that include Cave Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Cave Test Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Cave Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Cave Test Server?

Cave Test Server is not online at the moment, having last been seen 5 days 16 hours ago. Averaged across seven days, 1 players; the peak was 1.

What position does Cave Test Server hold among Rust servers?

Player hours over seven days put Cave Test Server at #10,168, in the top 46% of all ranked servers.

Rules and settings

What settings and rules does Cave Test Server run?

Nothing in the name of Cave Test Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Where does Cave Test Server sit geographically?

No region is published by Cave Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 76.34.138.108:28015 is its address.

What Rust version is Cave Test Server on?

The setup on Cave Test Server is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Cave Test Server up now, and how steady is its uptime?

As of now, Cave Test Server is offline; the last sighting was 5 days 16 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Cave Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.34.138.108:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.