Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
41,781 players on Rust servers right now 11,700 servers online 3,029 with players on 99 fresh wipes in the last three hours stizzy test server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

stizzy test server

Offline stizzy test server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,141, the top 59% of all ranked servers.
  • The current map has been up 7d 16h, since Wednesday 21 October, 09:25 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,141ranktop 59%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on stizzy test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,141 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
198 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
123 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
11 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
29 / 225

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on stizzy test server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does stizzy test server wipe?

The record holds too few of stizzy test server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 16 hours.

Lists and tags

Where does stizzy test server appear in Rust Live Stats lists and filters?

On Rust Live Stats, stizzy test server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on stizzy test server carry?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list stizzy test server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is stizzy test server at the moment?

stizzy test server is not online at the moment, having last been seen 7 days 15 hours ago.

What position does stizzy test server hold among Rust servers?

Player hours over seven days put stizzy test server at #13,141, in the top 59% of all ranked servers.

Settings and map

Which settings and rules are in force on stizzy test server?

The name stizzy test server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

About the server

What location is stizzy test server in?

There is no region from stizzy test server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 77.12.163.72:28015.

What version of Rust is running on stizzy test server?

Rust network protocol 2634 and build 166652 on Windows is what stizzy test server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does stizzy test server stay online, and is it up right now?

As of now, stizzy test server is offline; the last sighting was 7 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 October 2026.

How to join

What is the way to connect to stizzy test server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.12.163.72:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.