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67,217 players on Rust servers right now 11,710 servers online 3,578 with players on 109 fresh wipes in the last three hours Dev Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Dev Server

Offline Dev Server is not on the server list right now. The figures below are from when it was last seen, 11h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,275, the top 37% of all ranked servers.
  • The current map has been up 3d 23h, since Saturday 24 October, 12:50 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#8,275ranktop 37%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Dev Server

Players

AveragePeak
00.250.50.75100:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,275 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
6.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
6.5 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
656 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
439 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
44 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
47 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
179 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
108 / 125

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Dev Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. In 60% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.5.

How often does Dev Server wipe, and at what times?

Wipes on Dev Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 3 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does Dev Server show up in?

The Rust Live Stats lists that include Dev Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Dev Server?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Dev Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Dev Server?

Dev Server is not online at the moment, having last been seen 11 hours ago. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 01:00 UTC drew the most players, 1 on average.

Where does Dev Server sit in the server rankings?

Ranked by seven-day player hours, Dev Server is #8,275, placing it in the top 37% of ranked servers.

Map and rules

What settings and rules does Dev Server run?

No gather rate appears in the name Dev Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Dev Server?

A procedural map, generated by the game, runs on Dev Server.

About the server

What location is Dev Server in?

Nothing on Dev Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 77.169.229.66:28015.

What version of Rust is running on Dev Server?

Rust network protocol 2635 and build 168909 on Windows is what Dev Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Dev Server up now, and how steady is its uptime?

Dev Server is currently offline, with its last appearance 11 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.169.229.66:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.