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33,332 players on Rust servers right now 11,614 servers online 2,810 with players on 68 fresh wipes in the last three hours combatland staging: 1 players (offline) Updated every five minutes

Live coverage · Rust server

combatland staging

Offline combatland staging is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,354, the top 60% of all ranked servers.
  • The current map has been up 28d 10h, since Wednesday 30 September, 20:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,354ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on combatland staging

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,354 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
169 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
81 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at combatland staging?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does combatland staging wipe, and at what times?

The record holds too few of combatland staging's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 28 days 10 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does combatland staging show up in?

These are the Rust Live Stats lists combatland staging fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on combatland staging carry?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166406 (Build): This server runs game build 166406; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list combatland staging publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on combatland staging?

combatland staging reads offline at the moment; the last sighting was 28 days 6 hours ago.

How does combatland staging compare with other Rust servers in the rankings?

On player hours for the past seven days, combatland staging sits at #14,354, inside the top 60% of ranked servers.

Settings and map

What rules does combatland staging enforce, and which settings does it use?

The name combatland staging carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on combatland staging?

combatland staging uses a procedural map, which the game generates.

Server facts

Which region is combatland staging hosted in?

No region is published by combatland staging. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 77.183.227.90:28015 is its address.

What version of Rust is running on combatland staging?

combatland staging operates on Windows with Rust network protocol 2634 and build 166406. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is combatland staging, and is it online at the moment?

At the time of this update, combatland staging is down, last seen 28 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to combatland staging?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.183.227.90:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166406,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166406
Build This server runs game build 166406.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.