The count
Live coverage · Rust server
RadarTest
Offline RadarTest is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,082, the top 69% of all ranked servers.
- The current map has been up 51d 6h, since Sunday 6 September, 11:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RadarTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,082 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RadarTest wipe, and at what times?
RadarTest's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 51 days 6 hours.
Lists and tags
Where does RadarTest appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RadarTest are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on RadarTest carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list RadarTest publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on RadarTest right now?
Last seen 33 days 16 hours ago, RadarTest is offline right now.
How does RadarTest compare with other Rust servers in the rankings?
On player hours for the past seven days, RadarTest sits at #15,082, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on RadarTest?
Nothing in the name of RadarTest states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RadarTest?
The map on RadarTest is procedural, made by the game itself.
Server details
What location is RadarTest in?
No region is published by RadarTest. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 77.20.252.163:28025 is its address.
What version of Rust is running on RadarTest?
Rust network protocol 2633 and build 162929 on Windows is what RadarTest runs. To join, your game must use the same protocol; Steam handles the update for you.
Does RadarTest stay online, and is it up right now?
RadarTest is currently offline, with its last appearance 33 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to RadarTest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.20.252.163:28025.