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96,217 players on Rust servers right now 11,872 servers online 4,094 with players on 158 fresh wipes in the last three hours RadarTest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RadarTest

Offline RadarTest is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,082, the top 69% of all ranked servers.
  • The current map has been up 51d 6h, since Sunday 6 September, 11:57 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,082ranktop 69%
51d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RadarTest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,082 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
818 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
133 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
511 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
322 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
239 / 325

Quick answers

from the figures on this page

Wipe days

How often does RadarTest wipe, and at what times?

RadarTest's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 51 days 6 hours.

Lists and tags

Where does RadarTest appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RadarTest are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on RadarTest carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list RadarTest publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on RadarTest right now?

Last seen 33 days 16 hours ago, RadarTest is offline right now.

How does RadarTest compare with other Rust servers in the rankings?

On player hours for the past seven days, RadarTest sits at #15,082, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on RadarTest?

Nothing in the name of RadarTest states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RadarTest?

The map on RadarTest is procedural, made by the game itself.

Server details

What location is RadarTest in?

No region is published by RadarTest. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 77.20.252.163:28025 is its address.

What version of Rust is running on RadarTest?

Rust network protocol 2633 and build 162929 on Windows is what RadarTest runs. To join, your game must use the same protocol; Steam handles the update for you.

Does RadarTest stay online, and is it up right now?

RadarTest is currently offline, with its last appearance 33 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to RadarTest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.20.252.163:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.