Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
56,761 players on Rust servers right now 11,726 servers online 3,425 with players on 136 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,885, the top 61% of all ranked servers.
  • The current map has been up 23d 15h, since Sunday 4 October, 08:22 UTC.
Join
teams off hardcore

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,885ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,885 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 8 on average
12 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
2 / 400
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
5 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
2 / 100
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
3 / 75
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
2 / 150

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Server Name?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 15 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore it appears on the server list.

What meaning do the tags on My Server Name carry?

The server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp500 (Max players): Slots: 500; ts0 (Group limit): This server switches teams off; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which My Server Name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 23 days 13 hours ago.

Where does My Server Name sit in the server rankings?

Ranked by seven-day player hours, My Server Name is #13,885, placing it in the top 61% of ranked servers.

Map and rules

What settings and rules does My Server Name run?

No gather rate appears in the name My Server Name. No group limit appears in its listing. It runs hardcore, Hardest of Facepunch's modes. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Server Name?

The map on My Server Name is procedural, made by the game itself.

About the server

Where does My Server Name sit geographically?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 77.220.50.6:28015.

What Rust version is My Server Name on?

My Server Name operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Server Name, and is it online at the moment?

My Server Name is currently offline, with its last appearance 23 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.220.50.6:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166652,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp500
Max players Slots: 500.
ts0
Group limit This server switches teams off.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.