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52,794 players on Rust servers right now 11,689 servers online 3,085 with players on 112 fresh wipes in the last three hours Timeweb Cloud: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Timeweb Cloud

Offline Timeweb Cloud is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,797, the top 61% of all ranked servers.
  • The current map has been up 24d 14h, since Monday 5 October, 11:38 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,797ranktop 61%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Timeweb Cloud

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,797 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
61 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
101 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
295 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
17 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
374 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
284 / 325

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Timeweb Cloud?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Timeweb Cloud wipe?

Timeweb Cloud's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 24 days 14 hours.

Lists and tags

Where does Timeweb Cloud appear in Rust Live Stats lists and filters?

On Rust Live Stats, Timeweb Cloud is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Timeweb Cloud carry?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Timeweb Cloud publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Timeweb Cloud?

Last seen 24 days 13 hours ago, Timeweb Cloud is offline right now.

Where does Timeweb Cloud sit in the server rankings?

On player hours for the past seven days, Timeweb Cloud sits at #13,797, inside the top 61% of ranked servers.

Rules and settings

What rules does Timeweb Cloud enforce, and which settings does it use?

The name Timeweb Cloud carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Timeweb Cloud?

Timeweb Cloud uses a procedural map, which the game generates.

About the server

Where does Timeweb Cloud sit geographically?

There is no region from Timeweb Cloud. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 77.245.208.226:28015.

What version of Rust is running on Timeweb Cloud?

Timeweb Cloud operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Is Timeweb Cloud up now, and how steady is its uptime?

As of now, Timeweb Cloud is offline; the last sighting was 24 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.

Getting on

How do you get onto Timeweb Cloud?

Enter client.connect 77.245.208.226:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.