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44,070 players on Rust servers right now 11,698 servers online 3,087 with players on 100 fresh wipes in the last three hours TEST PERM: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST PERM

Offline TEST PERM is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,721, the top 71% of all ranked servers.
  • The current map has been up 34d 13h, since Thursday 24 September, 11:27 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Join
monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,721ranktop 71%
34d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on TEST PERM

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,721 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
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NA · groups of 8+ · monthly · 50 on average
61 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
37 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
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31 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
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8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
39 / 100

Quick answers

from the figures on this page

Wipe schedule

How often does TEST PERM wipe, and at what times?

Estimating TEST PERM's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 34 days 13 hours. The tags carry a monthly wipe schedule.

Lists and tags

Where does TEST PERM appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TEST PERM are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on TEST PERM carry?

These are the tags TEST PERM makes public: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on TEST PERM right now?

TEST PERM reads offline at the moment; the last sighting was 34 days 10 hours ago.

Where does TEST PERM sit in the server rankings?

Player hours over seven days put TEST PERM at #15,721, in the top 71% of all ranked servers.

Rules and settings

What settings and rules does TEST PERM run?

No gather rate appears in the name TEST PERM. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on TEST PERM?

TEST PERM uses a procedural map, which the game generates.

Server facts

Where does TEST PERM sit geographically?

There is no region from TEST PERM. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 77.43.158.178:28015 is its address.

What Rust version is TEST PERM on?

Rust network protocol 2633 and build 165217 on Windows is what TEST PERM runs. Steam updates it for you, but your game needs the same protocol to join.

Is TEST PERM up now, and how steady is its uptime?

At the time of this update, TEST PERM is down, last seen 34 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to TEST PERM?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.43.158.178:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.