The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,973, the top 70% of all ranked servers.
- The current map has been up 26d 7h, since Friday 2 October, 15:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,973 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does test wipe?
test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 7 hours have passed since this world was generated.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for test signify?
These are the tags test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on test?
test is not online at the moment, having last been seen 26 days 1 hours ago.
How does test compare with other Rust servers in the rankings?
On player hours for the past seven days, test sits at #15,973, inside the top 70% of ranked servers.
Map and rules
What settings and rules does test run?
No gather rate appears in the name test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is off.
Which map is in use on test?
test uses a procedural map, which the game generates.
About the server
Which region is test hosted in?
There is no region from test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 77.48.47.4:28015.
What Rust version is test on?
Rust network protocol 2634 and build 166586 on Windows is what test runs. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
test is currently offline, with its last appearance 26 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 2 October 2026.
Connecting
How do you get onto test?
Enter client.connect 77.48.47.4:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.