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32,278 players on Rust servers right now 11,650 servers online 2,796 with players on 79 fresh wipes in the last three hours Rust Staging Test - Local: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Staging Test - Local

Offline Rust Staging Test - Local is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,526, the top 52% of all ranked servers.
  • The current map has been up 1d 6h, since Tuesday 27 October, 21:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#11,526ranktop 52%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Staging Test - Local

Players

AveragePeakWipe
00.250.50.75121:0022:00Wiped Tue 27 Oct, 21:41 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,526 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
30 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Rust Staging Test - Local wipe?

Rust Staging Test - Local's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 30 hours.

Tags and filters

Where does Rust Staging Test - Local appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Staging Test - Local is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust Staging Test - Local?

These are the tags Rust Staging Test - Local makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169430 (Build): Build: 169430; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Rust Staging Test - Local right now?

Last seen 30 hours ago, Rust Staging Test - Local is offline right now. The seven-day average is 1 players, with a peak of 1. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.

What position does Rust Staging Test - Local hold among Rust servers?

Player hours over seven days put Rust Staging Test - Local at #11,526, in the top 52% of all ranked servers.

Rules and settings

Which settings and rules are in force on Rust Staging Test - Local?

No gather rate appears in the name Rust Staging Test - Local. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust Staging Test - Local?

The map on Rust Staging Test - Local is procedural, made by the game itself.

About the server

Which region is Rust Staging Test - Local hosted in?

There is no region from Rust Staging Test - Local. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 77.56.212.208:28025 is its address.

What Rust version is Rust Staging Test - Local on?

Rust Staging Test - Local operates on Windows with Rust network protocol 2635 and build 169430. Steam updates it for you, but your game needs the same protocol to join.

Is Rust Staging Test - Local up now, and how steady is its uptime?

As of now, Rust Staging Test - Local is offline; the last sighting was 30 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. On 27 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Rust Staging Test - Local?

Enter client.connect 77.56.212.208:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169430,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs169430
Build Build: 169430.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.