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58,743 players on Rust servers right now 11,691 servers online 3,438 with players on 103 fresh wipes in the last three hours Jeffrey test server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Jeffrey test server

Offline Jeffrey test server is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,826, the top 60% of all ranked servers.
  • The current map has been up 26d 3h, since Friday 2 October, 07:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#13,826ranktop 60%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Jeffrey test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,826 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
595 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
46 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
164 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
80 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Jeffrey test server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Jeffrey test server wipe?

Jeffrey test server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 3 hours.

Lists and tags

Which Rust Live Stats filters and lists does Jeffrey test server show up in?

On Rust Live Stats, Jeffrey test server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Jeffrey test server signify?

gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Jeffrey test server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Jeffrey test server at the moment?

Last seen 26 days 2 hours ago, Jeffrey test server is offline right now.

What position does Jeffrey test server hold among Rust servers?

Ranked by seven-day player hours, Jeffrey test server is #13,826, placing it in the top 60% of ranked servers.

Settings and map

What rules does Jeffrey test server enforce, and which settings does it use?

Nothing in the name of Jeffrey test server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Jeffrey test server?

The map on Jeffrey test server is procedural, made by the game itself.

Server facts

What location is Jeffrey test server in?

There is no region from Jeffrey test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 77.63.10.208:28015.

What version of Rust is running on Jeffrey test server?

Jeffrey test server operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Jeffrey test server stay online, and is it up right now?

At the time of this update, Jeffrey test server is down, last seen 26 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Jeffrey test server?

Enter client.connect 77.63.10.208:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.