Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 128 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 2.
  • It ranks #4,096, the top 18% of all ranked servers.
  • The current map has been up 5d 20h, since Saturday 24 October, 04:34 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
27-day averagepeak 2
#4,096ranktop 18%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,096 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
362 / 425

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does My Server Name wipe?

The record holds too few of My Server Name's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 5 days 20 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Server Name show up in?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on My Server Name carry?

These are the tags My Server Name makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is My Server Name at the moment?

Last seen 2 days 7 hours ago, My Server Name is offline right now. Peak over the past week: 2. Average: 2 players.

Where does My Server Name sit in the server rankings?

On player hours for the past seven days, My Server Name sits at #4,096, inside the top 18% of ranked servers.

Settings and map

What settings and rules does My Server Name run?

Nothing in the name of My Server Name states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Server Name?

My Server Name uses a procedural map, which the game generates.

Server details

What location is My Server Name in?

No region is published by My Server Name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 77.79.149.173:28015 is its address.

What version of Rust is running on My Server Name?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update for you.

Is My Server Name up now, and how steady is its uptime?

At the time of this update, My Server Name is down, last seen 2 days 7 hours ago. It was online for 50 of 168 hours in the last 7 full days, or 30% of the time. Rust Live Stats has tracked it since 10 October 2026.

Getting on

What is the way to connect to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 77.79.149.173:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.