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69,961 players on Rust servers right now 11,800 servers online 3,675 with players on 123 fresh wipes in the last three hours LinuxGSM: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

LinuxGSM

Key points

  • 0 of 1 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 69% of all ranked servers.
  • The current map has been up 27d 3h, since Thursday 1 October, 18:06 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 21h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,348ranktop 69%
27d agolast wipeno schedule published
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players on LinuxGSM

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 21h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 21h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
504 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
339 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
105 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
126 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on LinuxGSM?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does LinuxGSM wipe?

Once a month is all LinuxGSM wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 3 hours have passed since this world was generated.

Tags and categories

Where does LinuxGSM appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists LinuxGSM fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LinuxGSM?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which LinuxGSM publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on LinuxGSM right now?

0 of LinuxGSM's 1 slots are filled right now. Across the past week the average was 0 players.

How does LinuxGSM compare with other Rust servers in the rankings?

On player hours for the past seven days, LinuxGSM sits at #15,348, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on LinuxGSM?

Nothing in the name of LinuxGSM states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for LinuxGSM?

A procedural map, generated by the game, runs on LinuxGSM.

About the server

Where does LinuxGSM sit geographically?

No region is published by LinuxGSM. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 77.98.176.149:28015 is its address.

What version of Rust is running on LinuxGSM?

The setup on LinuxGSM is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is LinuxGSM, and is it online at the moment?

At the time of this update, LinuxGSM is live. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto LinuxGSM?

Enter client.connect 77.98.176.149:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.