Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
43,388 players on Rust servers right now 11,713 servers online 3,068 with players on 103 fresh wipes in the last three hours Local Dev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Dev

Offline Local Dev is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,842, the top 59% of all ranked servers.
  • The current map has been up 15d 8h, since Tuesday 13 October, 16:49 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,842ranktop 59%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,842 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
220 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

Wipe schedule

When does Local Dev wipe?

Too few wipes are recorded for Local Dev to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 8 hours.

Tags and filters

Which Rust Live Stats filters and lists does Local Dev show up in?

The Rust Live Stats lists that include Local Dev are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Local Dev signify?

These are the tags Local Dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Local Dev at the moment?

Local Dev is not online at the moment, having last been seen 13 days 6 hours ago.

Where does Local Dev sit in the server rankings?

Ranked by seven-day player hours, Local Dev is #12,842, placing it in the top 59% of ranked servers.

Map and rules

What rules does Local Dev enforce, and which settings does it use?

No gather rate appears in the name Local Dev. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is live on Local Dev?

A procedural map, generated by the game, runs on Local Dev.

Server details

Which region is Local Dev hosted in?

No region is published by Local Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 78.131.94.117:28015.

What version of Rust is running on Local Dev?

Rust network protocol 2634 and build 167781 on Windows is what Local Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Local Dev, and is it online at the moment?

At the time of this update, Local Dev is down, last seen 13 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Local Dev?

Enter client.connect 78.131.94.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.