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59,874 players on Rust servers right now 11,727 servers online 3,366 with players on 179 fresh wipes in the last three hours Horizon | Rust LAB: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Horizon | Rust LAB

Offline Horizon | Rust LAB is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,863, the top 60% of all ranked servers.
  • The current map has been up 15d 12h, since Tuesday 13 October, 22:31 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#12,863ranktop 60%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Horizon | Rust LAB

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
116 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
165 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
22 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
78 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
7 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
48 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does Horizon | Rust LAB wipe?

Horizon | Rust LAB's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 15 days 12 hours.

Tags and filters

Where does Horizon | Rust LAB appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Horizon | Rust LAB fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Horizon | Rust LAB?

These are the tags Horizon | Rust LAB makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Horizon | Rust LAB at the moment?

Horizon | Rust LAB is not online at the moment, having last been seen 13 days 17 hours ago.

How does Horizon | Rust LAB compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Horizon | Rust LAB is #12,863, placing it in the top 60% of ranked servers.

Map and rules

What settings and rules does Horizon | Rust LAB run?

No gather rate appears in the name Horizon | Rust LAB. The default applies: 8 players to a group. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Horizon | Rust LAB?

The map on Horizon | Rust LAB is procedural, made by the game itself.

Server details

What location is Horizon | Rust LAB in?

There is no region from Horizon | Rust LAB. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 78.240.69.79:28015.

What Rust version is Horizon | Rust LAB on?

Horizon | Rust LAB operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Horizon | Rust LAB up now, and how steady is its uptime?

Horizon | Rust LAB is currently offline, with its last appearance 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 October 2026.

Connecting

How do you get onto Horizon | Rust LAB?

Enter client.connect 78.240.69.79:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.