The count
LiveLive coverage · Rust server
Vanilla PvE, but...
Key points
- 0 of 13 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #2,997, the top 13% of all ranked servers.
- The current map has been up 13d 11h, since Thursday 15 October, 16:45 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 16:45 UTC, in 12h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Vanilla PvE, but...
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,997 today
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 12h
from its schedule tag
Next wipe Thursday 29 October, 16:45 UTC, in 12h. Its biweekly schedule tag · low confidence
Coming wipes
- 12hThu 29 Oct, 16:45 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 12hThu 12 Nov, 16:45 UTC
- 28d 12hThu 26 Nov, 16:45 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 12hThu 10 Dec, 16:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
newest firstThe current map
Wipe peaks at 11 players
Thursday 15 October 2026, 16:45 UTC
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 9 players, 1 in the queue
Thursday 1 October 2026, 17:48 UTC FW
- Peak
- 9 +1 queue
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 10 players
Monday 21 September 2026, 17:51 UTC
- Peak
- 10
- Crowd
- halved by day 3
- Lasted
- 10 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Vanilla PvE, but...?
Recent wipes on this server averaged a peak of 10 players at their busiest. 47 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3.5 when it did not hold.
On what timetable does Vanilla PvE, but... wipe?
Vanilla PvE, but...'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Expect the next wipe on Thursday 29 October at 16:45 UTC. This world dates from 13 days 11 hours. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Where does Vanilla PvE, but... appear in Rust Live Stats lists and filters?
On Rust Live Stats, Vanilla PvE, but... is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on Vanilla PvE, but... carry?
gmvanilla (Game mode): Survival in the vanilla style; mp13 (Max players): The slot count is 13; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Vanilla PvE, but... publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Vanilla PvE, but... at the moment?
0 of Vanilla PvE, but...'s 13 slots are filled right now. Peak over the past week: 7. Average: 1 players. Peak hour over 48 hours: 16:00 UTC, at 5 players on average.
Where does Vanilla PvE, but... sit in the server rankings?
On player hours for the past seven days, Vanilla PvE, but... sits at #2,997, inside the top 13% of ranked servers.
Map and rules
What settings and rules does Vanilla PvE, but... run?
No gather rate appears in the name Vanilla PvE, but.... The default applies: 8 players to a group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Vanilla PvE, but...?
A procedural map of 4,500 with seed 27051999, generated by the game, runs on Vanilla PvE, but.... Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does Vanilla PvE, but... sit geographically?
No region is published by Vanilla PvE, but.... The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 78.29.13.139:28015.
What is performance like on Vanilla PvE, but...?
Server fps averaged 115 over the last 48 hours, with a low of 79. It supported up to 137,863 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,196 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Vanilla PvE, but...?
Rust network protocol 2635 and build 168909 on Windows is what Vanilla PvE, but... runs. Steam updates it for you, but your game needs the same protocol to join.
Does Vanilla PvE, but... stay online, and is it up right now?
Vanilla PvE, but... is up and running at this moment. The uptime it reports puts the last restart at about 10 hours ago. It was online for 162 of 168 hours in the last 7 full days, or 96% of the time. The first sighting by Rust Live Stats was on 21 September 2026.
Getting on
What is the way to connect to Vanilla PvE, but...?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.29.13.139:28015. You can find its website at https://discord.com/invite/khgSbbBgEW.
