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49,195 players on Rust servers right now 11,726 servers online 3,240 with players on 114 fresh wipes in the last three hours Classic|No mods[Viking]: 0 players on now Updated every five minutes

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Classic|No mods[Viking]

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 11.
  • It ranks #2,185, the top 10% of all ranked servers.
  • The current map has been up 5d 17h, since Friday 23 October, 06:25 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
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biweekly wipes vanillaoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
27-day averagepeak 11
#2,185ranktop 10%
5d agolast wipebiweekly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Classic|No mods[Viking]

Players

AveragePeak
02.557.51001:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,185 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 18h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

14 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 8.5

Coming wipes

  1. 7d 18h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 8d 6h
    Fri 6 Nov, 06:25 UTC
  3. 22d 6h
    Fri 20 Nov, 06:25 UTC
  4. 35d 18h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 36d 6h
    Fri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first

Wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
held half
Lasted
7.3 days
Players before
0

Force wipe peaks at 8 players

Peak
8
Crowd
halved by day 11
Lasted
14 days
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 6
Lasted
14 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
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56 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 131 on average
26 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 99 on average
43 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 68 on average
39 / 200
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 66 on average
5 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 42 on average
15 / 215

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Classic|No mods[Viking]?

The average peak across its recent wipes is 7 players. The crowd on the latest wipe peaked 28 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases it dropped under half by day 8.5.

How often does Classic|No mods[Viking] wipe, and at what times?

With too few of Classic|No mods[Viking]'s wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 5 days 17 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and categories

Where does Classic|No mods[Viking] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Classic|No mods[Viking] fits: Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the tags listed for Classic|No mods[Viking] signify?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server: that is the tag list Classic|No mods[Viking] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Classic|No mods[Viking]?

Live now: 0 players on Classic|No mods[Viking], out of 100 slots. Peak over the past week: 11. Average: 2 players. Between now and 48 hours back, 09:00 UTC drew the most players, 8 on average.

How does Classic|No mods[Viking] compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Classic|No mods[Viking] is #2,185, placing it in the top 10% of ranked servers.

Settings and map

Which settings and rules are in force on Classic|No mods[Viking]?

No gather rate appears in the name Classic|No mods[Viking]. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Oxide plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Classic|No mods[Viking]?

Classic|No mods[Viking] runs a game-generated procedural map: size 4,500, seed 1317874501. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Classic|No mods[Viking] sit geographically?

No region is published by Classic|No mods[Viking]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 78.29.14.210:28015.

How well does Classic|No mods[Viking] perform?

It never went below 10 server fps in the last 48 hours, averaging 90. Buildings, deployables and everything else in the world added up to a maximum of 122,504 entities. Up to 4,754 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Classic|No mods[Viking]?

Rust network protocol 2635 and build 168909 on Linux is what Classic|No mods[Viking] runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Classic|No mods[Viking] up now, and how steady is its uptime?

Right now Classic|No mods[Viking] is online. The uptime it reports puts the last restart at about 22 hours ago. 138 of 168 hours were online in the last 7 full days, giving 82% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Classic|No mods[Viking]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.29.14.210:28015. You can find its website at https://m.vk.com/rust_vikings.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.