The count
Live coverage · Rust server
Syktyvkar_mod
Offline Syktyvkar_mod is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,085, the top 70% of all ranked servers.
- The current map has been up 15d 1h, since Tuesday 13 October, 20:35 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Syktyvkar_mod
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,085 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 21h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Syktyvkar_mod wipe, and at what times?
Estimating Syktyvkar_mod's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 15 days 1 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Where does Syktyvkar_mod appear in Rust Live Stats lists and filters?
On Rust Live Stats, Syktyvkar_mod is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on Syktyvkar_mod carry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Syktyvkar_mod publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Syktyvkar_mod at the moment?
Syktyvkar_mod is not online at the moment, having last been seen 13 days 2 hours ago.
What position does Syktyvkar_mod hold among Rust servers?
On player hours for the past seven days, Syktyvkar_mod sits at #15,085, inside the top 70% of ranked servers.
Rules and settings
What rules does Syktyvkar_mod enforce, and which settings does it use?
No gather rate appears in the name Syktyvkar_mod. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is live on Syktyvkar_mod?
Size 4,500, seed 2040353777: that is the procedural map the game generates for Syktyvkar_mod. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Syktyvkar_mod hosted in?
Nothing on Syktyvkar_mod states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 78.36.107.54:28014 is its address.
What Rust version is Syktyvkar_mod on?
Syktyvkar_mod operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Syktyvkar_mod, and is it online at the moment?
Syktyvkar_mod is currently offline, with its last appearance 13 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.
How to join
How do you get onto Syktyvkar_mod?
Enter client.connect 78.36.107.54:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rust-syktyvkar.ucoz.net/.