The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,436, the top 69% of all ranked servers.
- The current map has been up 35d 8h, since Thursday 24 September, 17:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,436 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does test wipe, and at what times?
The record holds too few of test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 35 days 8 hours.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
The Rust Live Stats lists that include test are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on test carry?
These are the tags test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on test right now?
test reads offline at the moment; the last sighting was 35 days 6 hours ago.
How does test compare with other Rust servers in the rankings?
Player hours over seven days put test at #15,436, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does test run?
Nothing in the name of test states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on test?
The map on test is procedural, made by the game itself.
About the server
Where does test sit geographically?
Nothing on test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 78.39.14.23:28015 is its address.
What version of Rust is running on test?
The setup on test is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does test stay online, and is it up right now?
At the time of this update, test is down, last seen 35 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto test?
Enter client.connect 78.39.14.23:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.