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97,045 players on Rust servers right now 11,869 servers online 3,902 with players on 396 fresh wipes in the last three hours Celestial Rust | Dev Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Celestial Rust | Dev Server

Offline Celestial Rust | Dev Server is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,720, the top 67% of all ranked servers.
  • The current map has been up 17d 22h, since Sunday 11 October, 18:04 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#14,720ranktop 67%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Celestial Rust | Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,720 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
427 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
460 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
983 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

Quick answers

from the figures on this page

Wiping

When does Celestial Rust | Dev Server wipe?

The record holds too few of Celestial Rust | Dev Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does Celestial Rust | Dev Server show up in?

On Rust Live Stats, Celestial Rust | Dev Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Celestial Rust | Dev Server signify?

These are the tags Celestial Rust | Dev Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Celestial Rust | Dev Server right now?

Celestial Rust | Dev Server reads offline at the moment; the last sighting was 17 days 22 hours ago.

What position does Celestial Rust | Dev Server hold among Rust servers?

Ranked by seven-day player hours, Celestial Rust | Dev Server is #14,720, placing it in the top 67% of ranked servers.

Map and rules

What settings and rules does Celestial Rust | Dev Server run?

The name Celestial Rust | Dev Server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Celestial Rust | Dev Server?

The map on Celestial Rust | Dev Server is procedural, made by the game itself.

Server facts

Where does Celestial Rust | Dev Server sit geographically?

Nothing on Celestial Rust | Dev Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 78.46.106.155:28023 is its address.

What Rust version is Celestial Rust | Dev Server on?

Rust network protocol 2634 and build 167398 on Linux is what Celestial Rust | Dev Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Celestial Rust | Dev Server stay online, and is it up right now?

As of now, Celestial Rust | Dev Server is offline; the last sighting was 17 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Celestial Rust | Dev Server?

Enter client.connect 78.46.106.155:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.