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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours Staging Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Staging Dev Server

Offline Staging Dev Server is not on the server list right now. The figures below are from when it was last seen, 1h ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • It resets its world every few hours: 60 new worlds this week, none of them a wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,339ranktop 69%
resetsno wipes60 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Staging Dev Server

Players

AveragePeak
0123413:0021:0005:0013:0022:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040013:0021:0005:0013:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
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Crowd
–
Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

Peak
–
Crowd
–
Lasted
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Players before
0

New world

Peak
–
Crowd
–
Lasted
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Players before
0

New world

Peak
–
Crowd
–
Lasted
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Players before
0

New world

Peak
–
Crowd
–
Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Similar servers

the same kind of game, then region, group limit, rate and wipes
CSL | EU Staging
EU · groups of 8+ · 23 on average
3 / 64
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 3 on average
7 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
Warriors
groups of 8+ · 2 on average
2 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
0 / 300

Quick answers

from the figures on this page

Wiping

When does Staging Dev Server wipe?

Every few hours Staging Dev Server generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and categories

Where does Staging Dev Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Staging Dev Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on Staging Dev Server?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169621 (Build): This server runs game build 169621; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Staging Dev Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Staging Dev Server?

Last seen 1 hours ago, Staging Dev Server is offline right now. The seven-day average for this server is 0 players.

How does Staging Dev Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Staging Dev Server is #15,339, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does Staging Dev Server run?

Nothing in the name of Staging Dev Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Staging Dev Server?

Staging Dev Server runs a game-generated procedural map: size 3,000, seed 12345. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Staging Dev Server hosted in?

Nothing on Staging Dev Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 78.47.161.198:28015.

Is performance on Staging Dev Server steady?

It never went below 251 server fps in the last 48 hours, averaging 254. It supported up to 45,000 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,518 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Staging Dev Server on?

Staging Dev Server operates on Linux with Rust network protocol 2635 and build 169621. Steam updates it for you, but your game needs the same protocol to join.

Does Staging Dev Server stay online, and is it up right now?

As of now, Staging Dev Server is offline; the last sighting was 1 hours ago. Based on the uptime it reports, the last restart was about 30 minutes ago. 53 of 168 hours were online in the last 7 full days, giving 32% uptime. The first sighting by Rust Live Stats was on 21 October 2026.

Getting on

How do you get onto Staging Dev Server?

Enter client.connect 78.47.161.198:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169621,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs169621
Build This server runs game build 169621.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.