The count
Live coverage · Rust server
PVEZone Testing
Offline PVEZone Testing is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #8,478, the top 38% of all ranked servers.
- The current map has been up 27d 0h, since Thursday 1 October, 18:10 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PVEZone Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,478 today
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:10 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 11:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on PVEZone Testing?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 13 hours in.
On what timetable does PVEZone Testing wipe?
Once a month is all PVEZone Testing wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days. A monthly wipe schedule is published in its tags.
Tags and filters
Where does PVEZone Testing appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include PVEZone Testing are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for PVEZone Testing signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which PVEZone Testing publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on PVEZone Testing?
PVEZone Testing reads offline at the moment; the last sighting was 4 days 8 hours ago. Peak over the past week: 1. Average: 1 players.
How does PVEZone Testing compare with other Rust servers in the rankings?
Player hours over seven days put PVEZone Testing at #8,478, in the top 38% of all ranked servers.
Settings and map
Which settings and rules are in force on PVEZone Testing?
Nothing in the name of PVEZone Testing states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
About the server
What location is PVEZone Testing in?
There is no region from PVEZone Testing. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 78.63.13.236:28015.
What Rust version is PVEZone Testing on?
The setup on PVEZone Testing is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is PVEZone Testing up now, and how steady is its uptime?
PVEZone Testing is currently offline, with its last appearance 4 days 8 hours ago. 9 of 168 hours were online in the last 7 full days, giving 5% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to PVEZone Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.63.13.236:28015.