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78,222 players on Rust servers right now 11,801 servers online 3,772 with players on 109 fresh wipes in the last three hours [VSFF]SagullCove: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[VSFF]SagullCove

Offline [VSFF]SagullCove is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 32 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,140, the top 70% of all ranked servers.
  • The current map has been up 15d 10h, since Tuesday 13 October, 10:30 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 32 players

0/ 32players now 0% full
07-day averagepeak –
#15,140ranktop 70%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [VSFF]SagullCove

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,140 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
25.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Chrayntopia ♡ ︎PvE | RP | PvP
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【炮炮PVE启蒙】纯净|特色|突袭|技能
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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49 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [VSFF]SagullCove?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.

How often does [VSFF]SagullCove wipe, and at what times?

No next wipe can be predicted for [VSFF]SagullCove, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 10 hours.

Tags and filters

Where does [VSFF]SagullCove appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [VSFF]SagullCove are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on [VSFF]SagullCove carry?

These are the tags [VSFF]SagullCove makes public: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): Slots: 32; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on [VSFF]SagullCove?

Last seen 12 days 13 hours ago, [VSFF]SagullCove is offline right now.

How does [VSFF]SagullCove compare with other Rust servers in the rankings?

Ranked by seven-day player hours, [VSFF]SagullCove is #15,140, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does [VSFF]SagullCove run?

The name [VSFF]SagullCove carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on [VSFF]SagullCove?

Size 5,000, seed 186098361: that is the procedural map the game generates for [VSFF]SagullCove. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does [VSFF]SagullCove sit geographically?

There is no region from [VSFF]SagullCove. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 78.71.217.65:28019 is its address.

What Rust version is [VSFF]SagullCove on?

[VSFF]SagullCove operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does [VSFF]SagullCove stay online, and is it up right now?

At the time of this update, [VSFF]SagullCove is down, last seen 12 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto [VSFF]SagullCove?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.71.217.65:28019.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players Slots: 32.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.