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54,556 players on Rust servers right now 11,722 servers online 3,373 with players on 136 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,786, the top 62% of all ranked servers.
  • The current map has been up 21d 11h, since Tuesday 6 October, 12:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,786ranktop 62%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,786 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
460 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
27 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
209 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
78 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
92 / 150

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Name of Server as Shown on the Client Server List?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 21 days 11 hours have passed since this world was generated.

Lists and tags

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

On Rust Live Stats, Name of Server as Shown on the Client Server List is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Name of Server as Shown on the Client Server List publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not online at the moment, having last been seen 21 days 4 hours ago.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #13,786, placing it in the top 62% of ranked servers.

Rules and settings

Which settings and rules are in force on Name of Server as Shown on the Client Server List?

No gather rate appears in the name Name of Server as Shown on the Client Server List. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Name of Server as Shown on the Client Server List?

Size 4,000, seed 2124223604: that is the procedural map the game generates for Name of Server as Shown on the Client Server List. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is Name of Server as Shown on the Client Server List in?

There is no region from Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 78.84.245.25:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List on?

Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Does Name of Server as Shown on the Client Server List stay online, and is it up right now?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 21 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 6 October 2026.

Getting on

What is the way to connect to Name of Server as Shown on the Client Server List?

Enter client.connect 78.84.245.25:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.