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43,563 players on Rust servers right now 11,662 servers online 3,033 with players on 100 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,472, the top 61% of all ranked servers.
  • The current map has been up 28d 23h, since Tuesday 29 September, 02:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,472ranktop 61%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,472 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
275 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
37 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
140 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
44 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

The Rust Live Stats lists that include My Server Name are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list My Server Name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is My Server Name at the moment?

My Server Name reads offline at the moment; the last sighting was 27 days 22 hours ago.

What position does My Server Name hold among Rust servers?

On player hours for the past seven days, My Server Name sits at #14,472, inside the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on My Server Name?

The name My Server Name carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

My Server Name uses a procedural map, which the game generates.

About the server

What location is My Server Name in?

There is no region from My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 79.105.35.236:28015.

What Rust version is My Server Name on?

The setup on My Server Name is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is My Server Name up now, and how steady is its uptime?

My Server Name is currently offline, with its last appearance 27 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to My Server Name?

Enter client.connect 79.105.35.236:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.