The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,556, the top 71% of all ranked servers.
- The current map has been up 34d 11h, since Wednesday 23 September, 10:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,556 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does your_server_name wipe, and at what times?
your_server_name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 34 days 11 hours.
Tags and categories
Which Rust Live Stats filters and lists does your_server_name show up in?
These are the Rust Live Stats lists your_server_name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for your_server_name signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which your_server_name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on your_server_name right now?
your_server_name is not online at the moment, having last been seen 31 days 20 hours ago.
How does your_server_name compare with other Rust servers in the rankings?
Player hours over seven days put your_server_name at #16,556, in the top 71% of all ranked servers.
Map and rules
What rules does your_server_name enforce, and which settings does it use?
No gather rate appears in the name your_server_name. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on your_server_name?
The map on your_server_name is procedural, made by the game itself.
About the server
Where does your_server_name sit geographically?
Nothing on your_server_name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 79.105.59.204:28015 is its address.
What Rust version is your_server_name on?
your_server_name operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does your_server_name stay online, and is it up right now?
your_server_name is currently offline, with its last appearance 31 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 23 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to your_server_name?
Enter client.connect 79.105.59.204:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.