The count
LiveLive coverage · Rust server
[EU] Facepunch Ansi Test
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,289, the top 69% of all ranked servers.
- The current map has been up 33d 14h, since Saturday 26 September, 04:27 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Facepunch Ansi Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,289 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 8 October 2026, 04:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 26 September 2026, 04:27 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 12 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 22 September 2026, 11:13 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [EU] Facepunch Ansi Test?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does [EU] Facepunch Ansi Test wipe, and at what times?
Once a month is all [EU] Facepunch Ansi Test wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 33 days 14 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Who is in charge of [EU] Facepunch Ansi Test?
A playrust.com hostname is published by [EU] Facepunch Ansi Test and by 124 other servers we track, so they most likely share an operator.
Where does [EU] Facepunch Ansi Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [EU] Facepunch Ansi Test fits: EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only it appears on the server list.
What do the tags listed for [EU] Facepunch Ansi Test signify?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169619 (Build): The game build is 169619; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new: that is the tag list [EU] Facepunch Ansi Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [EU] Facepunch Ansi Test at the moment?
The count on [EU] Facepunch Ansi Test stands at 0 right now. The seven-day average for this server is 0 players.
What position does [EU] Facepunch Ansi Test hold among Rust servers?
Ranked by seven-day player hours, [EU] Facepunch Ansi Test is #15,289, placing it in the top 69% of ranked servers.
Map and rules
What rules does [EU] Facepunch Ansi Test enforce, and which settings does it use?
No gather rate appears in the name [EU] Facepunch Ansi Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. It sits in the Official tab inside Rust. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is live on [EU] Facepunch Ansi Test?
A procedural map of 4,500 with seed 211649, generated by the game, runs on [EU] Facepunch Ansi Test. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is [EU] Facepunch Ansi Test hosted in?
No region tag is published, though the name of [EU] Facepunch Ansi Test points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 79.137.98.155:28015 is its address.
What is performance like on [EU] Facepunch Ansi Test?
It never went below 228 server fps in the last 48 hours, averaging 236. Buildings, deployables and everything else in the world added up to a maximum of 120,000 entities. Up to 3,602 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is [EU] Facepunch Ansi Test on?
Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Ansi Test runs. To join, your game must use the same protocol; Steam handles the update for you.
Is [EU] Facepunch Ansi Test up now, and how steady is its uptime?
[EU] Facepunch Ansi Test is up and running at this moment. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 22 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to [EU] Facepunch Ansi Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.155:28015.
